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Galvatron 8-bit Portraits Pt.2

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The prime reason why this game was made is that the Transformers 1986 movie was never released outside of America back in the day during its debut so Takara said "Hey,we'll help the Japanese people know how Optimus Prime (Convoy) died suddenly here by making a tie-in game to the movie and to Scramble City by having Ultra Magnus the main character and die in one hit." And japan thought it was a brilliant idea but they failed MISERABLY!!!

'hears Gohan screams angrily in the air whilst he turned SSJ2/3' Yes,Gohan..the game was confusing enough and keep in mind that this was before Ninja Gaiden or any story based NES game with cutscenes for texts were invented..that goes for Dragonball Z games as well. At least the DBZ Nes games beat the shit out of these crappy transformers famicom games. The game doesn't tell you that Megatron killed Prime if you went into a secret shortcut in level 8 of this piece of shit which is a time tunnel before heading to Decepticon HQ in order to kill the Mega-punk himself. Sadly,nobody understands this game at all..thank god for StrategyWiki. If it weren't for them,I would have never thought that the game was all about Back to the Future and stuff like that but Sonic CD was better in that category of time-travelling games. This was never fun to begin with..the bad news..is that this game..is now on Virtual Console of Wii in Japan..

Theme of Galvatron battles: [link]
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Mrtrainfreak12's avatar
Ah yes, AVGN's worst nightmare....as well as TJ Omega's nightmare....and Game Grumps too