Well,this is a Part 1 of some sorts because Journal titles just suck. This is Toku Talk with your host,me and we'll be discussing on how Power Rangers and Super Sentai games or tokusatsu games in general really fall short throughout this era's days.
I've looked up a review by our good friend :iconAllie-RX: on his Kamen Rider Battride War 2 review:
and his Super Sentai Battle Ranger Cross review:
They were in a sense...disappointing. I was the same too but with Kamen Rider Battride War 2..if the Wii U version is better,then huzzah but the PS3 version leaves a loooot to be desired.
Now some say that they were much more of kids games than actual games. My response would be...BULLSHIT!!!
A point of a video game is too have the most fun out of it and to face a challenge which Mario has given us for all these 30 years and his games are still fun nonetheless. I kept on dodging this topic for too long but since my holidays are coming to an end,I guess its fitting for me to tell you all how I really feel about the gaming industry taking things for granted now that Konami is gone and yeah,they betrayed us with all their might. I'm still mad about that and Iwata Satoru...I....I...I dunno what to say since I haven't touched a Nintendo game when my school term started in July. I hope Iwata is in heaven now.
It seems that game companies nowadays are just giving us much less of an incentive to be excited for video games which is how I feel now and the excitement of it all is just NIL. Games don't have variety nowadays,games all look the same with all FPS,shoot this and that and no substance which is what Bandai is giving us now,not giving a crap that Nintendo and other companies are making big bucks from such amazing titles. With a huuuge number of weapons,arsenal and armor like how BlackNerdComedy/Andrea put in his own terms,I'm really thinking in my head that Bandai Namco doesn't really give a shit about how they can make a great game.
You can think of a looot of things for the Sentai/Power Rangers games idea but it still would not be given any thoughts. Hell,the Sentai games were falling in quality as years go by and the Kyoryuger game on 3DS is a decent game but in my head,the 3DS Power Rangers games were much better than anything Sentai games gives us these days.
So to make your lives better,I think we can share our thoughts on how to improve almost everything on the Sentai/Power Rangers game concept and break it down to the minimum as much as possible. First off,the Rangers..we can have the rangers fight it out in their human forms either in a 2D or 3D environment depending on what you wish to choose,side-scrolling or a Dynasty Warriors styled game or even a beat-em-up. (You listening,Bandai?) The rangers in their human selves do their usual shtick like do kicks,holds,throws,maybe blast some fools with their guns or something while others might do some wrestling moves. The only difference between the rangers in their suited forms and their human selves is that the human selves are bound to be more vulnerable to stronger attacks like say energy blasts or even a strong spirited punch by an enemy so its best to morph when a boss comes like in the MMPR game for the SNES. The ranger form is much of an improvement of the human body as you can literally customize him/her with artillery,defense,armor,skills,yaddayaddayadda. Throw energy blasts out of their hands,use special skills or something like break walls or just move from one point to the other. You can kick ass with your punches,kicks,sword slices and even break out the super forms too to defeat enemies. The ultimate attacks will only be the team's finishing moves. The finishing moves can be customized in modern Sentai since there are like a hundred of them every season which seems to be a thing after Gaoranger. So before every stage,you can just like swap weapons with any ranger,choose what ultimate attacks you desire and just go balls out crazy with 'em. Unlocking rangers will be a thing after a specific stage which is always a good thing. DLC can also be free and the rangers you want will be obtained. Shhhh.
The Megazord fights will also be cool if utilized correctly. All you need is to put a specific zord piece to do something like say a chase scene or fighting a giant robot/monster before the true giant fight begins. Think of it like StarFox Zero or like the appetizer before getting into something. Of course,the zord fights have to be in 3D environment so you can do almost anything. Now the Megazord fights is the cool thing. Customize a zord before a fight or choose a combination before a fight. The Megazord can kick,punch,use a blaster,chuck a sword and the cool part is that an extra zord can be used as an assist whether there'd be a second or multiple giant monsters in the screen or just have it 2 player arcade style.
There's only how much energy you can use for energy weapons or a finishing move. I'll let you guys imagine it yourselves. I don't have anything else to say since I've got plenty of ideas for the Megazord/Mecha fights that I can't explain it in detail.
Of course,not every stage needs to follow a choose a ranger and choose partners to start the adventure as some stages will require a certain ranger to slog through and even some special stages like motorbike rides or even running away from a giant vehicle of some sort or time limit stages. Leveling up would also be a thing for the rangers and Megazords if you're into grinding into the ultimate warrior you were destined to be.
Well,that's all the ideas I can throw for how to improve on the Power Rangers/Sentai games formula. However,there is still more to be said in the Toku talk with your host,me.
IF you guys still have no clue on how to make a better idea for a Sentai game,I've got some ideas here: